Dota 2 Tools  - Zeus

Zeus (Lord of Heaven)

Tips

Submit your tips in the comments section!

 

Item Slots / Budgets

Head

LoD0 Triangle Limit: 600
LoD1 Triangle Limit: 400
Texture Size: 256H x 256W 

Arms

LoD0 Triangle Limit: 400
LoD1 Triangle Limit: 300
Texture Size: 256H x 256W 

Back

LoD0 Triangle Limit: 550
LoD1 Triangle Limit: 400
Texture Size: 256H x 256W
Try to copy the back mesh weighting from Valve's hero reference file to ensure correct behavior of the cloth simulation. 

Belt

LoD0 Triangle Limit: 700
LoD1 Triangle Limit: 400
Texture Size: 256H x 512W
Try to copy the belt mesh weighting from Valve's hero reference file to ensure correct behavior of the cloth simulation. 

Shader Parameters

Body

Gloss: 20
Specular Scale: 3.0
Specular Color: [1, 1, 1]
Rim Light Scale: 7.0
Rim Light Color: [.01, .78, 1]
Diffuse Warp: default

Resources

Character Sheet

Credit: Spudnik

Reference Model

Valve Assets

Decompiled Model

Source 1

 Accepted Sets

Gamepedia

Submitted Sets

Steam Workshop


Have tips / requests?