Dota 2 Tools  - Tiny

Tiny

Tips

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tinytn.png
 

Item Slots / Budgets

Head

LoD0 Triangle Limit: 1350
LoD1 Triangle Limit: 900
Texture Size: 256H x 256W 

Arms

LoD0 Triangle Limit: 1100
LoD1 Triangle Limit: 750
Texture Size: 256H x 256W 

Weapon

LoD0 Triangle Limit: 1200
LoD1 Triangle Limit: 800
Texture Size: 256H x 256W 

Weapon Offhand

LoD0 Triangle Limit: 1100
LoD1 Triangle Limit: 750
Texture Size: 256H x 256W 

Armor

LoD0 Triangle Limit: 2500
LoD1 Triangle Limit: 1650
Texture Size: 512H x 512W

Shader Parameters

Body

Specular Exponent: 30
Specular Scale: 1.5
Specular Color: [1, 1, 1]
Rim Light Scale: 1.5
Rim Light Color: [.88, 1, 1]

Resources

Character Sheet

Credit: Spudnik

Reference Model

Valve Assets

Decompiled Model

Source 1

 Accepted Sets

Gamepedia

Submitted Sets

Steam Workshop


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