Dota 2 Tools  - Tidehunter

Tidehunter (Leviathan)

Tips

Submit your tips in the comments section!

 

Item Slots / Budgets

Head

LoD0 Triangle Limit: 700
LoD1 Triangle Limit: 400
Texture Size: 256H x 256W 

Arms

LoD0 Triangle Limit: 400
LoD1 Triangle Limit: 300
Texture Size: 256H x 256W 

Back

LoD0 Triangle Limit: 700
LoD1 Triangle Limit: 400
Texture Size: 128H x 256W 

Weapon

LoD0 Triangle Limit: 600
LoD1 Triangle Limit: 400
Texture Size: 128H x 256W
If your weapon item is not using the cloth simulation, please ensure that none of the mesh is skinned to joints hook_R0C0,hook_R1C0 or hook_R2C0

Weapon Offhand

LoD0 Triangle Limit: 450
LoD1 Triangle Limit: 350
Texture Size: 128H x 256W
If your offhand item is not using the cloth simulation, please ensure that none of the mesh is skinned to joints fish_R1C0, fish_R2C0, fish_R3C0 or fish_R4C0. 

Belt

LoD0 Triangle Limit: 550
LoD1 Triangle Limit: 400
Texture Size: 128H x 256W
 

Shader Parameters

Body

Gloss: 15
Specular Scale: 4.0
Specular Color: [.73, 1, .9]
Rim Light Scale: 1.0
Rim Light Color: [1, 1, 1]
Diffuse Warp: pudge_diffusewarp

Resources

Character Sheet

Credit: Spudnik

Reference Model

Valve Assets

Decompiled Model

Source 1

 Accepted Sets

Gamepedia

Submitted Sets

Steam Workshop


Have tips / requests?