Dota 2 Tools  - Spectre

Spectre (Mercurial)

Tips

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Item Slots / Budgets

Head

LoD0 Triangle Limit: 700
LoD1 Triangle Limit: 550
Texture Size: 256H x 256W 

Shoulders

LoD0 Triangle Limit: 2000
LoD1 Triangle Limit: 1250
Texture Size: 256H x 512W 

Weapon

LoD0 Triangle Limit: 500
LoD1 Triangle Limit: 300
Texture Size: 256H x 256W

Belt

LoD0 Triangle Limit: 1100
LoD1 Triangle Limit: 800
Texture Size: 256H x 256W 

Misc

LoD0 Triangle Limit: 500
LoD1 Triangle Limit: 300
Texture Size: 256H x 256W 

Shader Parameters

Body

Gloss: 2
Specular Scale: 10.0
Specular Color: [1, 1, 1]
Rim Light Scale: 1.5
Rim Light Color: [1, .58, .79]
Diffuse Warp: default

Resources

Character Sheet

Credit: Spudnik

Reference Model

Valve Assets

Decompiled Model

Source 1

 Accepted Sets

Gamepedia

Submitted Sets

Steam Workshop


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