Dota 2 Tools  - Ancient Apparition

Ancient Apparition(Kaldr)

Tips

-Whoa whoa whoa look at that rim light scale! ITS VERY HIGH BE AWARE.

ancient_apparition_lg.png
 

Item Slots / Budgets

Ancient Apparition's Head

LoD0 Triangle Limit: 1000
LoD1 Triangle Limit: 500
Texture Size: 256H x 256W

Shoulders

LoD0 Triangle Limit: 1000
LoD1 Triangle Limit: 500
Texture Size: 256H x 256W

Arms

LoD0 Triangle Limit: 1000
LoD1 Triangle Limit: 600
Texture Size: 256H x 256W

Tail

LoD0 Triangle Limit: 600
LoD1 Triangle Limit: 300
Texture Size: 256H x 256W

Shader Parameters

Body

Specular Exponent: 5
Specular Scale: 5
Specular Color: [.7, 1, 1]
Rim Light Scale: 25
Rim Light Color: [.258, 1, .815]
glossy_broad_cube.tga
Cube Map Scalar: 5

Resources

Character Sheet

Credit: Spudnik

Reference Model

Valve Assets

Decompiled Model

Source 1

 Accepted Sets

Gamepedia

Submitted Sets

Steam Workshop


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